About Game: 

  Agent of Primary Color is a 2D horizontal adventure game with color mixing, shooting, and jumping as the main gameplay. 

In the game, you will act the chameleon Rizard, you have a color mixing gun, through the combination of RGB three colors, you can mix different colors and shoot to color the objects in the scene.

Coloring can hide enemies and obstacles of the same color, and can also change the physical properties of some objects, but remember, each coloring will consume a certain amount of pigments.

In addition, your gun can also create Ink Platforms, using ink, you would be able to reach certain inaccessible places.


Game Features:

  • Real color palette system, core gameplay for changing scene colors:

  • Realistic physics simulation engine:


  • After changing the color of some scenes, special interactions will be triggered. Look carefully in the game!


  • The same background color can dissolve monsters and obstacles:

  • Create platforms in the game and customize your own customs clearance route!


How to play:

Mouse movement: control the direction of aiming

Left mouse click: aim at an object to shoot; color mixing and platform placement in ui interface

A / D: move

Space: jump

W / S: adjust the primary color gun: switch color between R/G/B

Q / E:Inject pigment into the primary color gun

游戏介绍:

    《原色使者》是一款以调色射击为主要玩法的2D横板解谜游戏。游戏中玩家将扮演一名拥有调色枪变色龙,可以通过RGB三色的组合调配出各种不同的颜色,并通过射击对场景中的物体进行上色。

    对物体上色不仅可以隐藏相同颜色的敌人和障碍,更可以改变部分物体的固有性质,但每一次上色都会消耗对应的颜料量,还请多多注意哦!

    除了此之外,玩家还可以通过消耗墨水创建出新的平台,以此到达先前无法到达的地方。

游戏特点:

  • 真实的调色系统,改变场景颜色的核心玩法:


  • 逼真的物理引擎,玩家自由发挥想象力:


  • 部分特殊场景在染色后会有物性改变的特殊交互,在游戏中找找吧!


  • 毒蛇和障碍可以在相同的背景色中溶解:


  • 自由创造平台,规划属于自己的通关路线:


注意:平台创建有一定的次数限制哦!

操作说明:

鼠标移动:控制瞄准方向

鼠标左键点击:瞄准某一物体进行射击在ui界面进行调色以及平台放置

S / D:左右移动

Space:跳跃

W / S:调整原色枪

Q / E:为原色枪注入颜料

Download

Download
Agent Of Primary Color v1.0.3-Windows 65 MB

Development log

Comments

Log in with itch.io to leave a comment.

This game is good. I did enjoy playing (I have yet to play the full game). I reviewed the game

I really wish you could jump with W (or up). Pressing the space bar feels a bit awkward because you also have to use the mouse. But maybe that's just a personal preference.


It took me quite a while to get past the snake. The platform mechanics could be worked on a bit more. At the beginning I didn't notice that I was generating them at the bottom of the screen. But maybe that's just because of the limited time and the looming deadline.

The idea that you can manipulate the world by recolouring it is great. And I like the design, it's cute. Good luck with future development. You are on your way to an interesting game. :)